Combat

Stats

Field NameFunction
StatThe reference of the stat representing health in this project.

NPCs

Field NameFunction
Default AI Logic TemplateThis field defines which AI logic template will be used by default.
Default Behavior TemplateThis field defines which behavior template will be used by default.
NPC Spawner Check IntervalThis field defines how often the NPC spawner checks if it has to engage again.

Cooldown

Field NameFunction
Global Cooldown DurationThis field defines the duration of the global cooldowns

Damage Calculations

Field NameFunction
Critical Bonus (%)The bonus damage applied upon critical hits.

Combat State

Field NameFunction
Combat Reset TimerThe duration in seconds for an entity to automatically be set to out of combat.
Auto Combat State?If on, entities will automatically go into combat mode when attacked. If off, you can press V to switch between combat states.

Projectiles

Field NameFunction
Projectile CheckThis field defines which layers will be checked for projectile collision.
Projectile DestroyThis field defines which layers will destroy the projectile once it collides with them.
Leap InterruptThis field defines which layers will interrupt (stop) the leap ability.
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