Factions

The video dates from before RPG Builder 2.0 however what is shown/explained is still accurate, the only thing to keep in mind here is that the editor UI has changed.

Factions are still located in Combat > Factions.

Faction field for npcs has moved to AI > NPCs > Your NPC > Combat. The "Faction Rewards" are still accurate as well, AI > NPCs > Your NPC > Rewards

Factions are fully dynamic in RPG Builder.

You can have as many as you want, and you can attach them to your player races as well as NPCs.

Your players will be able to complete actions that will then have the possibility to alter the points toward a faction, which then leads to changing stances.

You can create your own stances, as well as custom interaction with other factions for each of your factions.

Stances are also free to customize, it is up to you what the stance should be for each of the other factions who are currently in this stance.

Generic Fields

Field NameFunction
IDThe ID of this asset data element. Automatically generated.
NameName of the asset data in the project and editor.
Display NameThe name that will be displayed to the player.
File NameThe name of the file in the project. Automatically generated.
DescriptionThe description of the faction.

Stance Settings

Field NameFunction
StanceThe stance. The stance names are defined by you in the editor under Types > Faction Stances.
Player AlignmentThe alignment to this faction that the player would have if in this current stance.
Points RequiredThe amount of points needed to move to the next stance. If the points of the player goes below zero, it will then switch to the previous stance, if there is one.

Interactions

Field NameFunction
FactionThe other faction to interact with.
StanceThe default stance that this faction will have with the other faction.
Start PointsThe amount of points that will be attributed on start.
Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard