Gear Sets
The video dates from before RPG Builder 2.0 however what is explained is still accurate, the thing to keep in mind is the editor UI has changed
Gear Sets are now located in Progression > Gear Sets
Gear Sets or Set Bonuses are a great way to create epic armors and weapons sets!
Gear sets can contain as many items as you wish
They can have as many tiers as you wish
Each tier can have as many stat bonuses as you desire.. let your imagination flow!
Generic Fields
Field Name | Function |
---|---|
ID | The ID of this asset data element. Automatically generated. |
Name | Name of the asset data in the project and editor. |
Display Name | The name that will be displayed to the player. |
File Name | The name of the file in the project. Automatically generated. |
Items
Click the "Add Item" button to add items to the list of items that will form a gear set.
Field Name | Function |
---|---|
Item | An item that is part of the set. |
Tiers
Field Name | Function |
---|---|
Equipped Amount | The amount of items required to be equipped for this tier bonuses to be active. |
Stat | A Stat bonus Settings:
|
For example, you create a gear set with 7 items in its list. Under tiers you make 2 tiers and set the first tier to require 4 items before it's bonus becomes active, then you add a couple stats for this bonus lets say you give the first tier a health bonus of 150. So then the +150 health bonus becomes active once 4 out of the 7 pieces are equipped.
Then for the second tier you set the equipped amount to 7. Give it an armor stat with amount of 5 & a health stat with amount of 300. Once the player equips all 7 out of 7 items this tier becomes active and you gain +5% armor and +300 health.
So once the full set is equipped the 2 tiers are active for a total of +5% armor and +450 health.