Gear Sets

The video dates from before RPG Builder 2.0 however what is explained is still accurate, the thing to keep in mind is the editor UI has changed

Gear Sets are now located in Progression > Gear Sets

Gear Sets or Set Bonuses are a great way to create epic armors and weapons sets!

Gear sets can contain as many items as you wish

They can have as many tiers as you wish

Each tier can have as many stat bonuses as you desire.. let your imagination flow!

Generic Fields

Field NameFunction
IDThe ID of this asset data element. Automatically generated.
NameName of the asset data in the project and editor.
Display NameThe name that will be displayed to the player.
File NameThe name of the file in the project. Automatically generated.

Items

Click the "Add Item" button to add items to the list of items that will form a gear set.

Field NameFunction
ItemAn item that is part of the set.

Tiers

Field NameFunction
Equipped AmountThe amount of items required to be equipped for this tier bonuses to be active.
Stat

A Stat bonus

Settings:

  • Amount: The amount to alter the stat by
  • Is Percent: Is the amount a percentage?

For example, you create a gear set with 7 items in its list. Under tiers you make 2 tiers and set the first tier to require 4 items before it's bonus becomes active, then you add a couple stats for this bonus lets say you give the first tier a health bonus of 150. So then the +150 health bonus becomes active once 4 out of the 7 pieces are equipped.

Then for the second tier you set the equipped amount to 7. Give it an armor stat with amount of 5 & a health stat with amount of 300. Once the player equips all 7 out of 7 items this tier becomes active and you gain +5% armor and +300 health.

So once the full set is equipped the 2 tiers are active for a total of +5% armor and +450 health.

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