Coordinates

World Positions are Vector 3 representing a coordinate in the world. They can be used in other modules (such as starting coordinates for races or coordinates for teleport actions) to avoid repeating the action to remember and manually type coordinates.

Generic Fields

Field NameFunction
IDThe ID of this asset data element. Automatically generated.
NameName of the asset data in the project and editor.
Display NameThe name that will be displayed to the player.
File NameThe name of the file in the project. Automatically generated.

Settings

Field NameFunction
PositionVector 3 holding the X, Y and Z value of the coordinate.
Use rotation?Should coordinate use rotation?
RotationX, Y, Z rotation values of the coordinate
Scene ReferenceDrag a scene object in this field to automatically assign its transform data.
Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard