Action Key Categories
In this section you can create Action Key Categories. You can set these categories in Settings > General > Action Keys > Action Key List.
Default are Camera - Combat - Movement - Pets - UI
Action key categories define in which section an action key will be displayed in the ingame settings menu.
For example, the "Character Panel" has a default category of "Camera" so in the ingame settings menu it will show up under the "Camera" category.
Now if you go to Settings > General > Action Keys > Action Key List, and search for the "Character Panel" and set its category to "UI" this will mean the "Character Panel" will now show up under the "UI" category in the ingame settings menu.
Generic Fields
Field Name | Function |
---|---|
Category Name | Name of the asset data in the project and editor. |
Display Name | The name that will be displayed to the player. |