Persistence

Generate Identifiers

First you click the "Load Persistent Objects" button so RPG Builder grabs them all at once, you can then press "Generate Unique Identifiers" to automatically assign the "Saver Identifier" script to the objects and have it generate a unique ID for each of the objects.

Dynamic Object List

In this list you can add any prefab that has "Dynamic" enabled on the "Saver Identifier"

Visual Guides

Persistent Interactable Objects

Persistent Colliders

Persistent Rigidbodies

Persistent Transforms

Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard