Points

The video dates from before RPG Builder 2.0 however what is explained is still accurate, the thing to keep in mind is the editor UI has changed

Points are now located in Progression > Points

"Tree Type" has been removed

"Class Level Up" replaced with "Chararacter Level Up" & "Weapon Template Level Up" added in gain requirements

Points can be spent inside talent trees & are used for stat allocation

You can have as many as you want.

There are a few ways to reward tree points to your characters.

Generic Fields

Field NameFunction
IDThe ID of this asset data element. Automatically generated.
NameName of the asset data in the project and editor.
Display NameThe name that will be displayed to the player.
File NameThe name of the file in the project. Automatically generated.
DescriptionThe description of the tree points

Setup Settings

Field NameFunction
Start AtThe value each character starts with.
MaxIf above 0, the maximum of this point a character can get.

Gain Requirements

Gain Requirement TypeSettings
Class Level Up
  • Class: The class required to level up.
  • Gain: How many points should be rewarded.
Skill Level Up
  • Skill: The skill required to level up.
  • Gain: How many points should be rewarded.
NPC Killed
  • NPC: The NPC required to kill.
  • Gain: How many points should be rewarded.
Item Gained
  • Item: The item required to obtain.
  • Stacks: How many of this item is required.
  • Gain: How many points should be rewarded.
Weapon Template Level Up
  • Weapon Template: The weapon template required to level up.
  • Gain: How many points should be rewarded.
Character Level Up
  • Gain points on character level up, these points are defined in Settings > Character > Stat > Point.
  • Gain: How many points should be rewarded.
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