Game Scenes

A Game Scene is a scene or a world in which your character can go in game.

Generic Fields

Field NameFunction
IDThe ID of this asset data element. Automatically generated.
NameName of the asset data in the project and editor. This field has to exactly match the name of your scene file in the unity build settings.
Display NameThe name that will be displayed to the player.
File NameThe name of the file in the project. Automatically generated.
DescriptionThe description that will be presented upon loading screen for this game scene.
Procedural?Is this scene procedurally generated?
Spawn Point NameName of spawn point in the scene, can create empty game object place it in scene and name it "Spawn" then type that exact name into this editor field. Field opens if Procedural is enabled
Always spawn at pointAlways spawn at the spawn point. Field opens if Procedural is enabled

Settings

Field NameFunction
Map BoundsThe bounds of the world area.
Map SizeThe reference scale used for the minimap calculation.
CoordinateThe starting position when teleporting to this game scene, if the teleport position was not custom.
Day/Night Settings
  • Update Sun Position: Moves sun on axes based on day/night time.
  • Sun Axis: The axis the sun moves on.
  • Sun Colors: Gradient that defines sun colors based on it's position and day/night time.
  • Update Fog Color: Should fog color update based on sun position/time?
  • Fog Colors: Gradient that defines fog colors based on day/night time.

Learn more about Coordinates here

Loading Screen Settings

Field NameFunction
Loading ImageThe image that will be presented upon loading screen for this Game Scene.

Minimap Settings

Field NameFunction
Minimap ImageThe image that will be used for the minimap when the character is inside this game scene.

Regions

Field NameFunction
Default RegionThe default region for the entire scene. You select a Region Template in this field.

Learn more about Regions here

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