Phases

Main description


Generic Fields

Field Name

Function

Name

Name of the asset data in the project and editor.


Phase Fields

Potential Behaviors

You can add multiple Behavior Templates by clicking the "+" icon next to "Potential Behaviors" however only 1 Behavior Template will be chosen.

Field Name

Function

Spawn Animation

You can define a Animation Template in this field that will activate/play once the NPC spawns.

Transition Duration

The amount of time it takes to transition to this phase.

Requirements

Requirements that must be met to enter this phase.

Behavior

The behavior that will be chosen/active for this phase.

Chance

The chance of this behavior being picked.

Action Template

The Phase Actions Template is assigned here

Animation Templates

Learn more about Animation Templates here

Requirements

Learn more about Requirement Templates here

Phase Actions

Learn more about Phase Actions here


Add Visual Effects

Field Name

Function

Activate On

  • Start

  • Completed

  • Interrupted

  • Cancelled

Template

The visual effect template to use.

Use Node Socket?

Should the effect use a node socket?

Socket

The socket it will use

Position Offset

The visual effect's offset from spawn location (X,Y,Z)

Attach to Socket?

Should visual effect be attached to socket?

Scale

The visual effect's size (X,Y,Z)

Delay

Amount of seconds before the visual effect appears

Endless

If on, visual effect will never despawn

Duration

Duration of the visual effect.

Visual Effects

Learn more about Visual Effect Templates here


Add Animation

Field Name

Function

Activate On

  • Start

  • Completed

  • Interrupted

  • Cancelled

Template

The animation template to use.

Delay

Amount of seconds before the animation plays

Show Weapons?

Should weapons be shown during animation?

Weapons Duration

Amount of seconds the weapons will be visible. Field opens when "Show Weapons" is enabled

Modify Speed?

Should animation speed be modified?

Speed Parameter

Parameter that defines the animations speed (default: AttackAnimationsSpeed)

Speed

The amount the animation speed will be modified by

Animations

Learn more about Animation Templates here


Add Sound

Field Name

Function

Activate On

  • Start

  • Completed

  • Interrupted

  • Cancelled

Template

The sound template to use.

Delay

Amount of seconds before the sound plays.

Sounds

Learn more about Sound Templates here