Phases

Main description

Generic Fields

Field NameFunction
NameName of the asset data in the project and editor.

Phase Fields

You can add multiple Behavior Templates by clicking the "+" icon next to "Potential Behaviors" however only 1 Behavior Template will be chosen.

Field NameFunction
Spawn AnimationYou can define a Animation Template in this field that will activate/play once the NPC spawns.
Transition DurationThe amount of time it takes to transition to this phase.
RequirementsRequirements that must be met to enter this phase.
BehaviorThe behavior that will be chosen/active for this phase.
ChanceThe chance of this behavior being picked.
Action TemplateThe Phase Actions Template is assigned here

Learn more about Animation Templates here

Learn more about Requirement Templates here

Learn more about Phase Actions here

Add Visual Effects

Field NameFunction
Activate On
  • Start
  • Completed
  • Interrupted
  • Cancelled
TemplateThe visual effect template to use.
Use Node Socket?Should the effect use a node socket?
SocketThe socket it will use
Position OffsetThe visual effect's offset from spawn location (X,Y,Z)
Attach to Socket?Should visual effect be attached to socket?
ScaleThe visual effect's size (X,Y,Z)
DelayAmount of seconds before the visual effect appears
EndlessIf on, visual effect will never despawn
DurationDuration of the visual effect.

Learn more about Visual Effect Templates here

Add Animation

Field NameFunction
Activate On
  • Start
  • Completed
  • Interrupted
  • Cancelled
TemplateThe animation template to use.
DelayAmount of seconds before the animation plays
Show Weapons?Should weapons be shown during animation?
Weapons DurationAmount of seconds the weapons will be visible. Field opens when "Show Weapons" is enabled
Modify Speed?Should animation speed be modified?
Speed ParameterParameter that defines the animations speed (default: AttackAnimationsSpeed)
SpeedThe amount the animation speed will be modified by

Learn more about Animation Templates here

Add Sound

Field NameFunction
Activate On
  • Start
  • Completed
  • Interrupted
  • Cancelled
TemplateThe sound template to use.
DelayAmount of seconds before the sound plays.

Learn more about Sound Templates here

Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard