Visual Effects, Animations & Sounds
These can be triggered by Abilities, Effects and more, allowing you to spawn any prefab you want that could include particles, meshes or even play an animation on the character or NPCs during combat.
Visual Effects:
Visual Effects | |
---|---|
Activate On |
|
Template | The visual effect template to trigger. |
Use Node Socket? | Should the visual effect be triggered at a node socket? |
Position Offset? | The position offset the visual effect will be spawned at relative to its spawn position. |
Attach to caster? | Should the visual effect be attached to its target? |
Scale | The scale at which the visual effect will be spawned. |
Duration | The duration in seconds the visual effect will remain in the scene. |
Endless | If on, the visual effect will never despawn. |
Delay | The delay in seconds after which the visual effect will be spawned. |
Learn more about Visual Effect Templates here
Visual Animations
Visual Effects | |
---|---|
Activate On |
|
Template | The animation template to trigger. |
Delay | The delay after which the animation will be played. |
Show Weapons? | Should the weapon be visible during the animation? |
Weapons Duration | The duration for which the weapons will be visible, in the case that the character was out of combat when using the ability. |
Modify Speed? | If on, allows for modification of the animation speed. |
Speed Parameter | The parameter that defines the animation speed (usually AttackAnimationsSpeed). |
Speed | The value to alter the animation speed by. |
Learn more about Animation Templates here
Sounds
Visual Effects | |
---|---|
Activate On |
|
Template | The sound template to trigger. |
Delay | The delay after which the animation will be played. |
Learn more about Sound Templates here