General

General Settings for RPG Builder

Saving

Field NameFunction
Auto SaveIf on, the game will automatically save the character data over time.
Save DelayThe interval at which the character data is saved automatically.

Loading Screen

Field NameFunction
Click to end?If on, the user will need to click to end the loading process.
Delay After Scene LoadThis will delay your character being spawned into the world. The delay is in seconds.
Loading Screen End DelayThis will delay the end of the loading screen after loading has finished. The delay is in seconds.

If you leave "Loading Screen End Delay" at 0 but you set "Delay After Scene Load" to 5 your character will not spawn into the world for 5 seconds however the loading screen will disappear leaving you with a view of an empty world and no control because nothing engages until the player spawns into the world.

And if you leave "Delay After Scene Load" at 0 but you set "Loading Screen End Delay" to 5 your character will spawn once loading is finished but your loading screen wont disappear for 5 seconds, however in those 5 seconds the entire scene is already engaged so you can hear the music & sounds. And you also have control so you can move around while the loading screen is still visible.

So always make sure to match your "Delay After Scene Load" value with "Loading Screen End Delay"

Field NameFunction
Main Menu Scene NameThe name of the main menu scene for this project.
Main Menu Display NameThe display name of the main menu while in loading screen.
Main Menu Scene DescriptionThe description displayed while in loading screen.
Main Menu ImageThe background image used for the loading screen to the main menu.

Make sure the "Main Menu Scene Name" matches your scene file name exactly.

Developer Mode Settings

Field NameFunction
Show Dev Panel?Should the developer panel button be active in the toolbar while in game?

Action Keys > Action Key List

You can think of Action Keys as Keybinds

Field NameFunction
Action NameThe name of the action.
Display NameThe name with which the action will be shown in the ingame settings menu.
Default KeyThe default key to trigger this action.
Is Unique?Is this action key unique?
CategoryThe category this action key will show up under in the ingame settings menu.

Learn more about Action Key Categories here

Cursors

In this section you can define cursor textures for when you hover over a certain entity or interactable.

You can set textures for the following options:

  • Default Cursor

  • Hovering over a Merchant

  • Hovering over a Quest Giver

  • Hovering over a Crafting Station

  • Hovering over an Interactable Object

  • Hovering over an Enemy

Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard