Combat

Stats

Field Name

Function

Stat

The reference of the stat representing health in this project.


NPCs

Field Name

Function

Default AI Logic Template

This field defines which AI logic template will be used by default.

Default Behavior Template

This field defines which behavior template will be used by default.

NPC Spawner Check Interval

This field defines how often the NPC spawner checks if it has to engage again.


Cooldown

Field Name

Function

Global Cooldown Duration

This field defines the duration of the global cooldowns


Damage Calculations

Field Name

Function

Critical Bonus (%)

The bonus damage applied upon critical hits.


Combat State

Field Name

Function

Combat Reset Timer

The duration in seconds for an entity to automatically be set to out of combat.

Auto Combat State?

If on, entities will automatically go into combat mode when attacked. If off, you can press V to switch between combat states.


Projectiles

Field Name

Function

Projectile Check

This field defines which layers will be checked for projectile collision.

Projectile Destroy

This field defines which layers will destroy the projectile once it collides with them.

Leap Interrupt

This field defines which layers will interrupt (stop) the leap ability.