Editor

Editor Info

This simply shows what your current version of RPG Builder is

Settings

Field NameFunction
Increased Editor UpdatesThis updates the editor more often, as in making things look better in regards to hovering over buttons etc. Turning this on impacts editor performance.
Show File NamesIf on, File Names will become visible in database entries. File Names are automatically generated so this setting is usually off because you won't be able to edit them anyway.

Database

Field NameFunction
Resource Folder PathThis is the path to the main folder that holds the database and editor data folders.
Database Folder PathThis is the path to the database.
Editor Data Folder PathThis is the path to the editor data.

Resource Folder Path: Assets/Blink/Tools/RPGBuilder/Resources/

Database Folder Path: Database/

Editor Data Folder Path: EditorData/

Theme

Field NameFunction
Editor Theme
  • Dark: Dark themed RPG Builder editor, works well with the dark theme unity editor.
  • Light: Light themed RPG Builder editor, works well with the light theme unity editor.

In here you can also customize the colors for your RPG Builder editor to your liking.

Below are the different things for which you can customize colors.

These color settings are saved inside the current Editor Theme object.

TextsColors
Background
  • Background 1, this is the background of the navigation list on the left.
  • Background 2, this is the background of the entries.
Banners:

Banners are the different Section Tabs inside of the entries.

  • Banner (Collapsed)
  • Banner Text (Collapsed
  • Banner (Expanded)
  • Banner Text (Expanded)
  • Banner (Hovered)
  • Banner Text (Hovered)
Search Bar
  • Search Bar
  • Search Bar (Hovered)
Buttons
  • Add Button
  • Add Button (Hovered)
  • Remove Button
  • Remove Button (Hovered)
  • Generic Button
  • Generic Button (Hovered)
Fields
  • Text Label
  • Text Label (Hovered)
  • Value Field
  • Value Field (Hovered)
  • Title Text
  • Title Text (Hovered)
Fill Bars
  • Fill Bar Background
  • Fill Bar
  • Fill Bar (Hovered)
Ability Tooltips
  • Tooltip Background
  • Tooltip Background (Hovered)

Scene Loader

In this section you can add scenes to the Blink > Scene Loader. The Scene Loader is used for quick and easy access to all your game scenes so you can easily switch to your other scenes without having to browse through your asset browser to look for your scenes folders.

Character Loader

In this section you can load all your currently saved characters & select one of them.

The selected character will be the one that is spawned into scenes that have a Character Loader component present. This eliminates the need of having to switch back to the Main Menu scene everytime you want to play test.

Type to search, ESC to discard
Type to search, ESC to discard
Type to search, ESC to discard