RPG Builder
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RPG Builder
v1.0
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ESSENTIALS
Getting Started
The Editor
Porting a project to 2.0
Updating your 2.0 project
Creating your own Scenes (World)
Custom Character Model
Custom Character Controller
Creating NPCs
Combat
Abilities
Effects
Stats
Factions
Combos
CHARACTER
Races
Classes
Species
ECONOMY
Items
Loot Tables
Merchant Tables
Currencies
PROGRESSION
Level Templates
Points
Talent Trees
Skills
Spellbooks
Weapon Templates
Bonuses
Enchantments
Recipes
Gear Sets
World
Coordinates
Game Scenes
Quests
Tasks
Dialogues
Crafting Stations
Resources
AI
NPCs
Presets
Behaviors
Phase Abilities
Phase Actions
Phases
Families
TEMPLATES
Visual Effects
Animations
Sounds
Requirements
Game Actions
Weapon Transforms
Body Culling
Stat List
Regions
TYPES
Damage Types
Healing Types
Ability Cooldown Tags
Effect Tags
Stat Categories
Faction Stances
Body Parts
Genders
Node Sockets
Item Types
Item Rarities
Armor Types
Armor Slots
Weapon Types
Weapon Hand Slots
Gem Socket Types
Text Keywords
Action Key Categories
General
Socketing & Gems
Settings
Combat
Character
Progression
Economy
World
Persistence
General
UI
Editor
UTILITY
Database Actions
Upgrade to 2.0
Other
Combat Formulas
NPC Spawners
Interactable Objects
Spell Effects & Animations
Adding Weapons
New Equipment Slots
Graveyard System
Visual Effects, Animations & Sounds
Stat Allocation
World Clusters
How to use World Clusters
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    Item Rarities

    In this section you can create Item Rarity types & define custom background for each rarity type.

    For example, you can have a Item Rarity like "Legendary" and have its background & text color be orange. Every item with this rarity will then automatically have its text color set to orange and the background the orange background defined in the Item Rarity entry.

    However the background will only be visible when the inital item icon defined in Economy > Items > Base Info is a transparent icon.

    Default are Common - Uncommon - Rare - Epic - Legendary.

    Fields

    Field NameFunction
    Item Rarity NameName of the asset data in the project and editor.
    Display NameThe name that will be displayed to the player.
    ColorColor of the item rarity text.
    Item BackgroundHere you can define a background for each rarity type.
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    On This Page
    Item RaritiesIn this section you can create Item Rarity types & define custom background for each rarity type.For example, you can have a Item Rarity like "Legendary" and have its background & text color be orange. Every item with this rarity will then automatically have its text color set to orange and the background the orange background defined in the Item Rarity entry.However the background will only be visible when the inital item icon defined in Economy > Items > Base Info is a transparent icon.Default are Common - Uncommon - Rare - Epic - Legendary.Fields
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