Enchantments
The video dates from before RPG Builder 2.0 however what is explained is still accurate, the thing to keep in mind is the editor UI has changed
Enchantments are now located in Progression > Enchantments
Items are now located in Economy > Items
Enchanting allows your players to modify the stats of their armors and weapons.
On top of that.. it also allows to have some cool looking particle effects.
Generic Fields
Field Name | Function |
---|---|
ID | The ID of this asset data element. Automatically generated. |
Name | Name of the asset data in the project and editor. |
Display Name | The name that will be displayed to the player. |
File Name | The name of the file in the project. Automatically generated. |
Requirements
Type | Function |
---|---|
Item Type | The item type required for this enchantment. Example: Weapon, Armor |
Item Rarity | The rarity required for this enchantment. Example: Rare, Epic |
Armor Type | The armor type required for this enchantment. Example: Leather, Plate |
Armor Slot | The armor slot required for this enchantment. Example: Helmet, Boots |
Weapon Type | The weapon type required for this enchantment. Example: Axe, Mace, Staff |
Weapon Slot | The weapon slot required for this enchantment. Example: Two Hand, Off Hand |
Tiers
Field Name | Function |
---|---|
Success Rate | The chance for this enchantment to be applied. Costs will still be consumed on failure. |
Enchanting Time | The time it takes to enchant the item. |
Skill | (optional) The skill that will be rewarded with experience on a successful enchant. |
Skill EXP | The amount of experience to reward to the skill. |
Particle | The Mesh Particle Manager prefab for this enchant. This will apply a particle effect of your choice on the enchanted item model. |
Currency Cost |
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Item Cost |
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Stat Bonuses |
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To use an enchantment in game, you need to create its item. Go to Economy > Items and create a new item. The type of the item has to be ENCHANTMENT. Proceed by assigning the enchantment of your choice there.
Once in game, when opening the Enchanting UI panel, a list of all ENCHANTMENT type items currently owned will be displayed, and possible to use on your armors and weapons.